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wolfenstein 3D (1992)
DOOM (1993)
system shock (1994)
3D Gaming Arrives (96-97)
duke nukem 3d (1996)
quake (1996)
Star Wars Jedi Knight: Dark Forces II (1997)
The Half-Life era (98)
Tom Clancy's Rainbow Six (1998)
Shogo: Mobile Armor Division (1998)
Half-Life & Counter Strike (1998)
Competitive Multiplayer Action (99)
Starsiege: Tribes (1998)
Unreal Tournament (1999)
Furthering the Genre (00-01)
The Operative: No One Lives Forever (2000) ( my personal favorite old FPS game of all time

)
Clive Barker's Undying (2001)
Serious Sam: The First Encounter (2001)
Gameplay Meets Tech (03-04)
Halo: Combat Evolved (2003)
Call of Duty (2003)
Far Cry (2004)
The Battlefield Interim (04-05)
The Chronicles of Riddick: Escape from Butcher Bay (2004)
Battlefield 2 (2005)
Modern FPS (2007 and beyond)
Portal (2007)
Crysis (2007)
The Future of the FPS
The first person shooter is a revolutionary genre that has taken an important role on the explosive growth of key gaming technologies like 3d graphics and online play over the last decade.
For some the future of the FPS is in blending its interactive elements with other genres, but I'm sure hardcore shooter fans won't necessarily agree with that. Action-heavy titles seem to be favorites among online gamers, but meanwhile the future holds further changes for the genre.
Like it or not, consoles have become an equally attractive platform for releasing FPS titles, considerably expanding the gamers base from an otherwise PC dominated genre. Besides the most prominent franchises that are guaranteed to bring more great games in the immediate future, titles like Portal and Mirror's Edge have tried to defy the concept by adding new movement elements.
On the hardware front, GPU releases will hardly slowdown over the next few years. Also during this year's CES, Nvidia introduced their own
stereoscopic 3D glasses, improving the already existing technology when combined with a fast graphics card and a capable monitor, gaining considerable praise for the new level of realism brought to the table.